All Courses
Introduction to Computer Programming
This course provides a comprehensive introduction to computer programming using C++ Programming language. It is designed for individuals with no prior programming experience, as well as those looking to enhance their programming skills. The course covers fundamental programming concepts, including variables, data types, control flow, functions, and modules. Students will learn to write clear, efficient, well-structured C++ code to solve real-world problems.
On successful completion of the course, students will be able to:
1. Develop a solid understanding of the basics of computer programming.
2. Learn how to use C++ for problem-solving
3. Acquire practical skills in writing C++ code.
4. Develop the ability to think logically and systematically.
On successful completion of the course, students will be able to:
1. Develop a solid understanding of the basics of computer programming.
2. Learn how to use C++ for problem-solving
3. Acquire practical skills in writing C++ code.
4. Develop the ability to think logically and systematically.
15 hours 50 minutes
10 steps
Software Engineering
This course is designed to introduce the core software engineering concepts and its applications. The major
topics includes Software engineering practice, Process models, Software Requirement Engineering, dataflow
and UML diagrams, Software testing and quality assurance, Project management and project planning,
configuration management, Software Process improvement.
topics includes Software engineering practice, Process models, Software Requirement Engineering, dataflow
and UML diagrams, Software testing and quality assurance, Project management and project planning,
configuration management, Software Process improvement.
9 steps
Fall 2025-SE432-Human Computer Interaction (HCI)
This course aims to introduce the fundamental theories and concepts of human computer interaction (HCI) and gain practical experience in designing, implementing, and evaluating the interfaces. Major topic includes contexts for HCI, psychology of usable things, processes for user-centered design, metrics and measures for evaluation, usability heuristics and principles of usability testing, cognitive and social models for interaction design, principles of good interaction design, accessibility, task analysis, prototyping, usability inspection methods, new interaction technologies.
40 minutes
3 steps